SILENT HILL 3 CREATURE COMMENTARY
Creatures that have come to have abundant variations. Each of them holds
a certain significance.
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Numb body
area: Sewers
character: Creature with long, slender legs. Comes in various sizes
metaphor: It is given the name "numb body" due to its slow and clumsy
movements and the fact that its body appears pale as if frozen.
====
Double head
area: Office building, amusement park
character: Monster resembling a dog that has a split head with sharp fangs
metaphor: "Split head." Its appearance is greatly influenced by the image
of Alessa after she was incapacitated due to the fire.
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Pendulum
area: Sewers, amusement park
character: Monster with two heads and a metallic body. Although it has no
wings, it revolves in midair
metaphor: "Pendulum." So named for the way that it moves and attacks while
the upper half of its body rotates.
====
Insane cancer
area: Subway, office building
character: Monster with a soft and flabby whitish body
metaphor: "Cancer running wild." So named because its outward appearance
is suggestive of a cancerous mass.
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Closer
area: Subway, amusement park
character: Monster that has an extremely large body. Attacks with blades
that come out of the ends of its arms
metaphor: Named "closer" because of its ability to obstruct a route with
its huge body. It also has the appearance of a Mandarin from the previous
work that has risen above ground.
(note: The creature's name implies "someone that closes (something)"
instead of the more common use of the word meaning "getting nearer.")
====
Slurper
area: Office building, church
character: Humanoid being that crawls along the floor. Plays dead in
order to lure its prey
metaphor: "Slurper." Named for its habit of slurping up the rust-colored
blood and bits of flesh that stick to the floor with its pointed bill.
====
Nurse
area: Hospital
character: Nurse-type monster that carries a handgun and iron pipe
metaphor: A nurse that roams the halls of the hospital. It may be that
the nurses of the hospital transformed into monsters, but the details
are unclear.
====
Split worm
area: Shopping mall
character: Gigantic worm with jaws inside the tip of its head
metaphor: "Split worm." It is patterned after the "split head" creature
that appears in the first game.
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Glutton
area: Office building
character: An extremely large cylindrical monster. Regardless of what
weapons are used on it, it is impassable
metaphor: "Glutton." Although it is a "monster" that appears in a story
from a picture book, its form is manifested by the power of the otherworld.
====
Memory of Alessa
area: Amusement park
character: A facsimile of Heather that attacks and attempts to kill her
metaphor: "Alessa's obsession." Alessa's "other mind" that was separated
seventeen years ago, it is a memory that clings to this place.
====
Valtiel
area: Hospital, church
character: Appears in various places, but does not attack Heather
metaphor: Derived from "valet." As God's attendant, Valtiel observes Heather
in order to ensure the birth of God.
====
Missionary
area: Apartment building
character: Humanoid monster that obeys Claudia and carries out her commands
metaphor: "Missionary." Cult member transfigured by Claudia's power, to
Heather's eyes the appearance it takes is that of a monster.
====
Scraper
area: Church
character: Humanoid monster that carries a weapon in each hand. Moves with
great speed
metaphor: "Scraper." So named for its habit of incessantly scraping the two
sharp-edged tools it carries together.
====
Leonard
area: Below the hospital
character: Lurks in the water and surfaces to attack without warning
metaphor: Leonard's transfigured form. The shape he has assumed is the
embodiment of Claudia's hatred or of Heather's terror.
====
The God
area: Church
character: God that manipulates flames. The lower half of its body is in an
immature state due to its birth
metaphor: As a result of being born from Claudia's womb, its form is close to
the image of God she believed in (that of Alessa).
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